This workshop provides a sandbox for participants to engage in the process of geographic data creation. Using opensource web based mapping tools such as Geojson.io and Turf.js, participants will make new geographic datasets through drawing and computation. The goal of the workshop is to help participants gain an understanding of the ways geoprocessing can be used in their own practices to produce new geometric forms and analyses.
Beginners are encouraged to join!
Conditonal Drawing explores instruction based art creation through the lens of drawing. In this playful hands on workshop, we'll experience how complexity can emerge from simple rules. How can we express something visually complex as a set of Fluxus like drawing instructions that we can execute as a group? How can we introduce chance into this process? These questions become increasingly more relevant in times of open source, fast pocket-sized computers, and modern programming languages –not only for the arts, but production in general
Learn how artist Jono Brandel (http://jonobr1.com/) uses an HTML page as a canvas to sketch ideas. For absolute beginners, we’ll go over making your canvas, the development environment, drawing with code, importing vector illustrations, and finally taking a look at how to animate these assets with code. This is a 6 hour crash course in programming on the web, broken up into two three-hour workshops.